CS 290 Introduction to Game Development - Lab 10
- In HenWay3 game, implement a feature to save the current game by
pressing the GAME_A button (typically,
number 1
on the emulator). Create a new method saveGame()
in the canvas class and use persistent record store to
save the current score and the number of lives. Use the following code in the
update() method to trigger this feature:
if((keyState & GAME_A_PRESSED) != 0) {
System.err.println("GAME_A_PRESSED!!!");
saveGame();
}
- In HenWay3 game, implement a feature to
load a previously stored game by
pressing the GAME_B
button (typically, number 3
on the emulator). Create a new method
loadGame()
in the canvas class and use persistent record store to
retrieve the current score and the number of lives. Use the following code in the
update() method to trigger this feature:
if((keyState & GAME_B_PRESSED) != 0) {
System.err.println("GAME_B_PRESSED!!!");
loadGame();
}