// The Dice example as an applet. import java.applet.Applet; import java.awt.Graphics; import java.util.Random; public class DiceApplet extends Applet { int count = 0; int die1, die2; Random roll = new Random (); public void paint (Graphics page) { page.drawString ("Rolling the dice...", 50, 50); die1 = Math.abs (roll.nextInt()) % 6 + 1; die2 = Math.abs (roll.nextInt()) % 6 + 1; page.drawString (String.valueOf (die1 + die2), 70, 70); count++; if ((die1 + die2) != 12) repaint(); else { page.drawString ("You rolled 12 on the ", 50, 90); page.drawString (String.valueOf (count), 50, 110); page.drawString ("roll.", 80, 110); page.drawString ("To play again, reload the applet.", 50, 160); } } }